Patch - And Yet It Moves : Update für die PC-Version
- tweaked script performance in general
- improved performance of pulsating objects
- some pulsating objects pull the player now
- deleted a lot of unused sounds
- smoother player movement on scaling objects
- improved general performance of collision callbacks
- general performance improvement of time critic situations
- fixed various bugs
- the Performance -> Show all Decoration Layers option is not available any more
- added tenseness sounds in key situations
- added submenu for the playmodes Journey and Speed Run… watch out for more in the future ;)
- adapted the hint images
- menu background is more beautiful - showing the shaded game scene now
- extended the credits sections
- new broken rules logo
- added some missing localizations
- first steam on mac release
- first linux release
- only one score per user is shown in the highscores
- filtering speedruns with ghosts possible
- only saving the top 1000 ghosts
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