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Patch - Depths of Peril : Erstes Update für die MacOS-Fassung

  • PC
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These patches will only work with the full purchased version of the game from our website. These patches will also work with the Manifesto version.

They will NOT work with the retail, Reflexive (also known as gamecentersolution), Arcade Town, TotalGaming.net/Impulse, or Gamer's Gate versions of the game.


1.012
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fixed save/exit while icon in cursor keeps icon
fixed colection typo
fixed acept typo
removed an assert that was causing problems on Mac
fixed database & zip filename sorting not taking into account capital letters correctly
added Mac min/recommended specs to manual
game will no longer crash if MaxRecruits is modded
updated Copyright
no longer show 0Hz as a frequency option on LCDs
fixed game when minimized on Mac still running at full speed
fixed divine intervention
increased difficulty of champion, elite, and legendary difficulty modes
increased monster resistance enhancements
can no longer map anything to the ` key (reserved for the console)
less wandering vendors
made rogue and warrior wandering vendors carry better items
decreased attribute bonuses on magic items slightly
trades now simplify to prevent trading 1 gp for 1 gp and getting a relation bonus
revenge quests now automatically get deleted if monster can't be spawned
attack skill now counts in use slot tutorial quest
added a maxFps var to the console to cap the maximum frame rate (defaults to off)
reworked how allied victory works a bit to make a little more sense
now can move to the next difficulty if you have beaten the story line in the previous difficulty
fixed a couple ways that trades could add more crystals or influence to the trade then you have
wandering vendors now stock more items


1.011
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ported game to Mac (only applies to Mac build of course and most of this was technically in 1.010)
now when game is minimized it doesn't draw at all
fixed order of shutdown to prevent errors in world map and probably other places
fixed a potential crash in ServerSystem::parseClientData
fixed possible crash in deadly poison quest if npc no longer exists
fixed losing recruits/covenant stats when global sts & sav are missing
now file system prints out init status
fixed init order problem
fixed rtx files on PowerPCs
fixed some ctx issues on PowerPCs
added azerty & qwertz support on mac
fixed some byte swapping issues with wav sounds
now byte swap all wave samples if 16 bit and on big endian machine
fixed crash when monster fails to spawn from skill when no place to spawn

Dateiname: DopMacPatch1012.zip
Dateigröße: 3 MB

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