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Patch - European Air War : Fans aktualisieren neun Jahre alte Flugsimulation

  • PC
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Aircraft:Flight models and guns ... · New take-off, landing, and parking routines, Four engined bombers are flyable from groundstarts · Improved fully ungarbled cockpits including better rearview graphics · Combat flaps for most fighters, New engine temperature handling, Improved, more aggressive AI behaviour, and Escorts that really escort! · Updated Flight / Damage modelling using improved gun damage routines, Damaged flight controls (with explosions) will increase drag · Fixed load-outs, Night fighters can have a form of radar, "Bomber stream" night formations · Gun convergence at historical ranges, Gunsight reticule size adjustable, Falling debris from cannon hits, Destroyable tailgunners · New individual sounds for each aircraft.

Ground and other Objects .... · Up to 255 ground objects with allied and axis vehicles and trains · Moving ship convoys, Wrecks for crashed plane, Baled pilots become 3D Parachutists with corrected decent rate · Improved AAA, be careful around enemy airfields! More people on the ground and birds in the air · Ground object damagemodel updated and ground vehicles (train, trucks etc) realistically resized .

Gameplay ... · Option for two aircraft selection screens, Axis and Allied, Any flyable plane except for the V1 is listed for selection in single missions · Interdiction missions allow selection of convoy type and size, Fighter sweeps allowed over friendly territory, Alternative Quickstart missions available · Accelerated time close to the enemy, Adjusted altitude bands for missions, · "Players Skill" setting now limits viewing options and icon range, "Realistic Gunnery" more realistic · F9 view available almost down to ground level, Extended field of view in 1024 x 768 mode, Frames Per Second can now appear on screen.

Graphics .... · Dust on the runways, New explosions, dustclouds and craters, Bullet smoke trails, Muzzle flashes visible from inside and outside the cockpit · Glaring sun including nicer sunsets, great for hiding planes in no icons games! Improved contrails with adjusted appearance altitude · Correct pre-decimal currency in UK/US leave passes, Giant shadows bug that appeared at low levels is fixed.

Multiplayer .... · The host can set the target, friendly and enemy bases, types of AI planes, whether you respawn after dying, whether your squad includes AI plane, and more · The "Difficulty" setting limits ingame viewing options and icon range · Interdiction types and sizes can be set, as in single mission mode · Multiplayer settings can be created in a text file and loaded by the host .

For Modders ... · External TMod tables can be made and saved in a "TMod.dat" file · External ship convoy waypoint tables can be made and saved in a "convoys.dat" file · External formation tables can be made and saved in a "Frmation.dat" file · The friendly and enemy sides of the frontline can be set in a "CapSet.dat" file · Previously unused values in "Planes.dat" can now be utilised to set aircraft as a seaplane, for carrier landings, orfixed undercarriage.

Dateiname: EAW1.28patch.exe
Dateigröße: 48 MB

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