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News - Tom Clancy's Rainbow Six: Siege : Das ändert sich in der neuen Version 4.1

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Ubisoft hat nun Details zum kommenden Update auf Version 4.1 von Tom Clancy's Rainbow Six: Siege bekanntgegeben.

Durch das Update, welches ab dem 25. August erhältlich sein soll, werden einige Vorteile der Pulse generft, nachdem diese erst im vergangenen Patch gebufft worden war. Unter anderem wurde die Reichweite von 13 auf nun nur noch 9 Meter reduziert.

Eine weitere größere Balancing-Änderung betrifft die Effektivität von Semi-Auto-Shotguns. Der Schaden auf mittlere Entfernungen wird um 25 bis 30 Prozent reduziert; man wolle, dass semi-automatische Shotguns auf kurze Entfernungen großen Schaden anrichten, allerdings solle der Einfluss auf mittlere und größere Entfernungen signifikant verringert werden.

Zudem erhält das Benutzer-Interface ein kleines Update. Die Änderungen des neuen Patches im Überblick:

Gameplay Fixes

  • Shield Operators movement speed is slower than intended. [They are now back to Season 2 speeds]
  • When the middle beam of a trap door is destroyed, it can no longer be reinforced.
  • When a player falls while rappelling and then climbs a ladder, they will float in the air.
  • Some users found an exploit that would allow them to see through walls.
  • Some Pistols have double the intended amount of recoil when fired while ADS and then switching to hip fire.
  • If two Defenders are outside and one of them goes back inside, the “You are detected” message will disappear.
  • The angled grip is not providing the proper benefit.
  • A destructible wall can become invulnerable if the Attacker is killed while detonating a second Breaching Charge.
  • Players are able to shoot through barricades without causing damage to the barricade.
  • Enemy names can be seen through barricades.
  • A model error occurs behind players that equip a Nitro Cell.

Player Experience Fixes

  • Several game crashes were occurring more frequently since Season 3.
  • Some users receive error code [0-0x00001001] during Step 3 of matchmaking.
  • BattlEye service does not automatically start upon the first launch for Steam users.
  • Missing a blending animation when vaulting over an object while ADS.
  • When holding the SMG-11 or FMG-9 next to a wall, Operator’s arms would overlap inside of their body.
  • Slow-motion replay of victims always show a glitchy entity position when an Operator enters a ragdoll state and fall to the ground.
  • Players killed while in a DBNO state will sometimes have their bodies flipped 180°.
  • Some weapon skins are not properly applied to the Para-308.
  • Capitao’s Iron Mask headgear is not unlocking after purchasing.
  • Several charms either appear offset, or do not appear on weapons or shields when viewed from 3rd person.
  • Delay in the receipt of weapon charms after completing some challenges.
  • Coffee cup charm has no collision with several weapons.
  • Assassin’s Creed charm is offset.
  • Attacker/Defender Chibi charm bundle is missing from the shop

UI Fixes

  • The MVP screen is zoomed in if the player that lands the final kill is ADS.
  • Win/Loss and Kill/Death ratio is not displayed in the main menu.
  • Vertical grip attachment text overlaps with its icon in some languages.
  • Remaining matches for Season Rank Placement does not update in real time.
  • The text describing the game mode overlaps with the user icons in some languages.
  • In Spanish, Czech, Russian, and Latin American clients, the Switch View button overlaps Rotate.
  • Debug text can be noticed while trying to pick up Deployable Shield or Barricade a window.
  • Message displaying “Hold [Interact_button] To Drop the Defuser”.
  • A persistent arrow remains next to the Operator Icon after being revived from a DBNO state.
  • Navigation icons with D-Pad from the scoreboards are confusing.
  • HUD elements remain above an Operator’s head while they are being interrogated by Caveira.
  • When switching players while spectating, Caveira switches from Stealth to a normal stance

Menu Fixes

  • Inconsistencies between the formatting of the text for certain bundles.
  • Union Jack bundle and Engraved bundle have the same name.
  • The Capacity of the SASG-12 Shotgun is listed as 8.
  • Uplay opens in full screen when attempting to redeem a locked Reward.
  • Ops Icon Charm Bundle does not fit the text area in Japanese.
  • Circle button is shown instead of Right Thumbstick on all tool tips in Japanese.
  • Secondary weapons have a slot for charms in the loadout customization menu.
  • There is no background music on the Operator selection menu, or on the main menu.
  • System notification isn’t shown when creating or accepting an invitation to a local game lobby while Multiplayer privilege is set to Blocked.
  • User remains in infinite loading upon switching profiles.
  • The R6 Credits Expired pop up is displayed after every log in.
  • Club Challenges overlay is missing on the Russian client.
Tom Clancy's Rainbow Six: Siege - Operation Skull Rain DLC Launch Trailer
Anlässlich der nahenden Veröffentlichung von Operation Skull Rain erhaltet ihr in diesem Clip einen Überblick über den neuen DLC.

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