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Patch - Two Worlds II : Umfangreiche Bugfixes inklusive

  • PC
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  • Several quests have been fixed,
  • Game will no longer ocasionally hang when buying a boat,
  • New Cassara voiceovers have been added,
  • Plants tooltip will now show their alchemy effect when viewed in the game world,
  • Player levels are now visible in the session menu (Multiplayer),
  • Problem with hero not being able to loot some containers has been fixed,
  • Quivers can now be upgraded by additional 10 levels (uses Bowyer skill),
  • Reptiles will no longer deal tripple damage on their knockdown attack,
  • Map terrain & clipping problems have been fixed,
  • Skills for non-physical resistance now offer greater protection,
  • Some items contain more crystal slots now (at maximum +20 upgrade): mage staves - 6, body armour - 5, mage robes - 6,
  • Torches can now be bought at merchants,
  • "Jump", "Animate Dead", DOT, positive traps, "Invisibility" and "Open lock" spells have been fixed,
  • A crash issue on ATI cards has been fixed,
  • Character's face lighting bugs have been fixed,
  • Added and changed some unit sounds,
  • Additional graphics settings have been included in the menu,
  • Additional/Special mouse buttons are now properly supported,
  • Several tooltip display errors have been fixed,
  • Blinding and holding effects of spells now have only 30% to work against player characters in Multiplayer,
  • Bug with skipping skill requirements has been fixed,
  • Guild discounts are now properly calculated,
  • Several particle issues have been addressed,
  • Skill descriptions now contain information about skill crystal bonuses,
  • Village quests frequency and reward has been changed,
  • Water rendering has been improved on low and medium detail settings,
  • Willpower now adds to the mana regeneration rate, mana formula has been changed, bugged mana costs have been fixed,
  • Summons' stats have been fixed, summoned Stone Golems no longer knock down opponents,
  • Soulpatchers have been fixed,
  • "Delete character" button in the network menu has been moved to avoid accidental character deleting,
  • Action and Jump buttons can now be mapped separately,
  • Elemental resistances are now properly calculated,
  • Horse position will now be shown on the minimap,
  • Inventory icons can now be set to a smaller size (via Interface options menu),
  • It is possible to turn off bow & magic autotargeting,
  • Mana shield spell has been changed,
  • Several data storage issues have been adressed,
  • Shield blocking animations have been added,
  • Shop prices were not properly calculated at some occasions - this issue has been fixed,
  • Spell effects will be cancelled when one of the players scores a point in Duel mode,
  • Spell effects of a dying player in Team Deathmatch mode will be cancelled,
  • DX10 version included
  • Fixed possible crash while teleporting to some locations, entering or leaving dungeons,
  • Fixed possible crash while loading save game,
  • Fixed possible crash while saving game,
  • Added character level displayed over head in multiplayer town,
  • Fixed problem with joining multiplayer session by two players behind the same router ("the same player twice" problem),
  • Added possibility to kick client from session by host,
  • Corrected some of the NPC's behaviours,
  • Fixed lockpicking possibility while using invisible spell or potion,
  • Added console command: game.MakeSaveScreenShot 0 to disable taking save game screenshot which caused problems or crashes on some hardware configurations,
  • Fixed "Invert Horizontal Look" option camera behaviour,
Dateiname: Two_Worlds_II_Gold_Upgrade.exe
Dateigröße: 78 MB

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