Länderauswahl:
Du wurdest von unserer Mobile-Seite hierher weitergeleitet.

Patch - Sword of the Stars: Born of Blood : Weiterer Patch veröffentlicht

  • PC
Von  |  | Kommentieren

This update will allow players owning Born of Blood to play with owners of the Collector's Edition of the game - however, a number of great features are missing, including;

- The first Sword of the Stars novel, The Deacon's Tale by acclaimed author Arinn Dembo.
- A stand-alone game server.
- New ship badges and player avatars.
- Use of custom maps in single and multiplayer games.
- Bonus CD with full music tracks (including unused tracks), concept art, video trailers and interviews, and race info.

In order to access these features, order your copy of Sword of the Stars: Collector's Edition today!


1.5.2 Update

Fixes

- Trickling AI reinforcements in combat.
- Rare bug where saved games could greatly increase in file size.
- Insta-death caused by ships bunching up in combat.
- Pursuit mode bunching up in combat.
- Grav and implosion mines not working correctly.
- Bug in Hungry Children AI processing.
- Mouse wheel not scrolling list in tutorial.
- Range select (shift key) not working in fleet manager.
- Incorrectly disabled fleet manager repair button at own colony.
- Bug where some in game warning dialogs about moving STL were not centered in the screen.
- Mousewheel zooming in tech tree and star map at the same time.
- "Autosave" and "Autosave Endturn" filenames backwards.
- Locust nest world dying immediately when entering combat.
- Potential AI crash when assessing other players.


Changes

- Increases in durability of non-storm asteroids to make them more useful as 'cover'.
- Delimited command bonus from numerical superiority/ship to reduce "cheap destroyer" spamming.
- Allow player to observe encounters even if they have other combats queued up. (Other combats will then be auto-resolved.)
- Ship sections can now override default command point values by supplying "command_cost x" in their ship file.
- Adjusted turret arcs.
- Hiver Medium DP and Torpedo Platform.
- All DN War sections.
- smarter AI targeting during mass missiles launches.
- Zuul recieve one additional colony no matter what map settings are and recieve a free bore ships at every initial world.
- Build queue is now visible from the trade tab in empire summary.
- Tweaks to prevent AI from surrendering too early
- Ship sections can now specify which entity class the ship will be based on (chosen first come/first serve by section order: mission, command, then engine).

Additions

- new AI player names, badges and portraits to reflect characters and references from "The Deacons Tale". (visible to 1.5.2 players, but not accessible for personal use.)
- 1.5 new encounters
- hotkeys for toggling various display modes on the political map
screen.
- additional visual feedback to polygon targeting an enemy in combat.
- drag & drop multiple ships from side list into fleet manager.
- fleet and trade sector notes.
- species descriptions and data now available in gamestart lobby.
- flashing plague icons over top of infected colonies (in lists as well).
- option for custom star maps and a support system to broadcast the map to all players in an MP game. (along with example custom map in the Maps folder).

Dateiname: sots-1.5.2-en-update-install.exe
Dateigröße: 119 MB

Kommentarezum Artikel