Patch - Drox Operative : Neues Update für die PC-Fassung
- emp damage now degrades over distance (area effect versions)
- fixed critical hit on Impact analysis components not working correctly (Sedlex)
- killing a bounty hunter is now worth 2 fear points (alstein)
- races will now go into debt if necessary to build the first defensive ship for a planet (makes sense and makes defend planet time estimate much more reliable)
- fixed quest monsters getting put into dimensional pockets (Roswitha)
- now when the planet's population is killed off there is a high chance that the planet type will degrade (MOOMANiBE)
- random sector size will no longer choose a huge sector
- added corruption per planet
- now some technology might be found when a player destroys a race (longshot)
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